Marcus Volz is a Melbourne-based artist with a background in engineering, mathematics, computer simulation and data science.
He has a PhD in engineering from The University of Melbourne where he later worked as a research fellow undertaking fundamental and applied mathematical research into geometric networks, optimisation, computational geometry and operations research.
Marcus has significant industry experience as a consultant developing computer simulations and animations of industrial processes in a range of industries including transport and logistics.
Recently, Marcus turned his attention to 3D visualisation, and has worked as an FX artist helping to create simulations of natural phenomena for visual effects in film.
Marcus uses creative coding and 3D software to develop artistic visualisations of real (collected) and simulated scientific data in the following fields: